Electroacoustique

Gamification

Gamification project in CEME 2020

Gamification in CEME Festival 2020 – Tel-Aviv.  This project highlights a uniqueness in live performance?interactive music-making?by means of Game Pieces. Game pieces are musical compositions whose course is not predetermined like most pieces in classical music, but is determined in real-time according to rules, chance operations and competitive strifes between performing opponents toward a goal, …

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Roy Amotz

Convergence

Alto Flute and Electronics. Roy Amotz Flute. For Cairn Ensemble. Premiered by Cedric Jullion, Cairn Ensemble June 2011 at CRD Blanc Mesnil. Recording by Roy Amotz, December 2013.Paris 2010, 7′ Ca In this work, I explored the idea of a granulation (segmented sound), that becomes denser until a complete convergence ? a long note.This idea drives also from …

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Percussion-Architek-Ofer

Shift

For Three Tables, Percussion and Amplification Architek Percussion: Ben Duinker, Mark Morton, Ben Reimer, Alessandro Valiante. Performed and recorded at Live@CIRMMT 13th of February 2014, MMR, Mcgill University, Montreal.  Montreal 2014, 7′ Ca A Shift applies to change, transformation, rotation, and movement which all exist in music and are applied by parameters such as time, structure, order, …

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Montreal nouvel musique

Flem 50

Works by Cage, Mumma and Pelz From MNM2017 program notes – http://smcq.qc.ca/smcq/en/evenement/37268/FLEM50_Mumma_Cage_Tudor_et_l_inclinaison_exp%C3%A9rimentaliste This concert follows the trail of the ?First Live Electronic Music Festival? (?FLEM?), which took place in California fifty years ago, featuring David Tudor (1926-1996), the pianist particularly known as the interpreter of John Cage?s works. One of the pieces performed at the festival was Mesa, for …

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Gamification

Gamification

From CIRMMT website – https://www.cirmmt.org/activities/live-cirmmt/feb2019 Game pieces are musical compositions whose course is not predetermined like most pieces in classical music, but is determined in real-time according to rules, chance operations and competitive strifes between performing opponents toward a goal, similar to sports and video games. Game Pieces showcase exciting, spontaneous interactions on stage, providing enriching …

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leconsdetenebre Raffinot

Leçons De Tenebre

2010, november 5th and 6th Forum de Blanc-Mesnil, (France). 2011 march 8th, Vanves, Festival Artdanthe?, (France). (1 hour long) Conception and direction :Franc?ois Raffinot Dance and performance :Lionel Be?gue, Tayeb Benamara, Emilie Harache, Ode Rosset Music :Franc?ois Sarhan L’NFer (Un point de de?tail) (extracts, performed by Franc?ois Sarhan and Ensemble Ictus) Ofer Pelz (for e?lectroacoustic’s …

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Equilibrium

Violoncello, electronics and 9 Instruments. Solo Violoncello David Zur, Conducted by Karin Ben-Josef .  Premiere, April 2008, Jerusalem?s Music Center.  Revision, October 2008, Israel Music Festival, Jerusalem’s Theatre.  Jerusalem 2008, 19′ Ca Equilibrium is a state of rest or balance due to the equal action of opposing forces or influences. Energy must be created for …

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Soundtracks

Open instrumentation and video interface, written in collaboration with Matan Gover. Premiered by ensemble Aka, live@CIRMMT series, Tanna Schulich hall Montreal. 2019 7? Ca Written for Ensemble Aka. A graphical game is projected to the musicians and the audience. The game interface presents symbols that approach the musicians and is inspired by Harmonix?s Guitar Hero. …

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